package view.ui.menu; import util.GAMESTATE; import view.GamePanel; import view.components.Button; import java.awt.*; public class MainMenu extends AbstractMenu { public MainMenu(GamePanel gp){ super(gp); } @Override public void draw(Graphics2D g2){ this.g2 = g2; Button newGameButton = new Button(100, 100, "New Game", () -> { gp.gameState = GAMESTATE.PLAY; }); drawAndRegisterButton(newGameButton, 10, 10); } }