package controller.entity; import controller.GameController; import model.entity.EntityModel; import util.Translator; import view.entity.VillagerView; import view.popUpMenu.EntityMenu; import view.popUpMenu.PopupMenu; public class VillagerController extends EntityController{ private int amount = 1; public VillagerController(GameController controller, EntityModel model){ super(model, null, controller); setView(new VillagerView(controller, this)); PopupMenu popup = new EntityMenu(100, 100, Translator.translate("popup.villager"), this); setPopupOnClick(popup); } @Override public void findPath() { System.out.println("1sec"); switch (amount){ case 1: move(0, 1); case 2: move(0, -1); } if(amount > 2){ amount = 0; } amount++; } }