@@ -38,6 +38,7 @@ public class GameController implements Runnable, Serializable {
private boolean running = true;
public final int fps = 60;
+
private transient KeyHandler keyHandler;
private transient Thread gameThread;
private transient RessourceManager ressourceManager;
@@ -0,0 +1,19 @@
+package model;
+public class Resource {
+ private int resource = 0;
+ private int secondsPerResource = 0;
+ public Resource(int secondsPerResource) {
+ this.secondsPerResource = secondsPerResource;
+ }
+ public void addResource() {
+ resource += secondsPerResource;
+ public int getResource() {
+ return resource;
+}